Tag Archives: NSRunLoop

The pogo stick of NSRunLoop

Quick intro to NSRunLoop NSRunLoop is the object that manages the big event loop in the sky. Imagine you’re writing your own graphical OS.  A common way to build your control flow is with a loop like this: while(!UserRequestedShutDown(userInput)) { userInput = GetUserInput(); KeyApplicationHandleUserInput(userInput); } The loop continuously gathers and reacts to the user’s actions […]